CalculateHolding
CalculateHolding
is a hugolib.h
routine used by Acquire to
determine how much a container is already
holding (which then determines if it can receive anything else). This is
one of the reasons that Hugo prefers that every container has
holding (which can just be “0”, as
CalculateHolding
will rewrite it) and capacity
properties.
The code
!----------------------------------------------------------------------------
! CalculateHolding(object)
! recalculates the correct holding property for an object; used before
! adding or subtracting children
routine CalculateHolding(obj)
{
local i
obj.holding = 0
for i in obj
{
if i is not worn or obj ~= player
obj.holding = obj.holding + i.size
}
}