Counter

counter is a global variable used to store the number of turns used in a game so far. A non-turn-counting game that has STATUSTYPE set to 0 will ignore counter altogether. Games with STATUSTYPE set to 1 will show the current score and turn counter in the status line. If STATUSTYPE is set to 2, the turn counter will represent “minutes since midnight” (60 moves = 1 am). You can further modify this by changing the call in PrintStatusLine to the HoursMinutes routine from HoursMinutes(counter) to HoursMinutes(counter, true), which will turn it into military time format.