Counter
counter is a global variable used to store the
number of turns used in a game so far. A non-turn-counting game that has
STATUSTYPE set to 0 will ignore counter
altogether. Games with STATUSTYPE set to 1 will show the current
score and turn counter in the status line. If
STATUSTYPE is set to 2, the turn counter will represent “minutes since
midnight” (60 moves = 1 am). You can further modify this by changing
the call in PrintStatusLine to the
HoursMinutes routine from
HoursMinutes(counter) to HoursMinutes(counter, true), which will
turn it into military time format.