ne_to
ne_to
is a direction property given to
rooms. When a player types, “GO NORTHEAST”,
DoGo checks that value to see if there is another
room in that direction.
room twistypassage "A Maze of Twisty Passage"
{
long_desc
"You are in a maze of twisty passage. There is one exit to the northeast."
ne_to twistypassage2
}
It is aliased by the key_object property.