e_to
e_to
is a direction property given to
rooms. When a player types, “GO EAST”,
DoGo checks that value to see if there is another
room in that direction.
room twistypassage "A Maze of Twisty Passage"
{
long_desc
"You are in a maze of twisty passage. There is one exit to the east."
e_to twistypassage2
}