Headers

“Headers” can refer to several different things:

  1. It can refer to the “verb” or “xverb” notation in grammar-definition.
  2. It can refer to the “.h” and “.hug” files that comprise a game’s source. Furthermore, when these files are precompiled, they are referred to as “precompiled headers.”
  3. The “header” can also refer to the first several bytes of a compiled file, reserved to hold specific information. For instance, in a .HEX game file, the 64 byte header holds the Hugo version the game was compiled with, the ID string, and the serial number (among several other things). See page 226 of The Hugo Book for more information.